The project was coded in Processing to respond dynamically to head movements, creating a convincing tactile illusion of an object rolling inside the skull. This effect is achieved by precisely mapping gyroscope data to control eight high-powered vibration motors embedded within the structure. The skull itself is meticulously constructed from over seventy individually laser-cut layers of MDF wood, forming a durable and visually striking shell. Inside, an integrated Arduino system coordinates input from the gyroscope with the vibration motors, producing a responsive and highly physical user experience.